For anyone who had this problem...
Jan 19, 2009 8:33:21 GMT
Post by CharlieChomper on Jan 19, 2009 8:33:21 GMT
I'm still sorting through some tech articles--mostly focusing on current news to share.
However, in the meantime, what I'm about to post is something that I honestly don't know whether or not it was publicly published about given the actual nature of the problem (I did see some notices of types of devices affected by it, but as I was away during the time this happened, I honestly don't know how much exposure this issue received).
Some of you may have read about certain types of devices (Zunes being probably among the most notable, but far from the only devices affected by the problem given the actual nature of it and the massive scale of it) which became unusable or ceased functioning or else what's known as "brick-ified", etc. during New Year's, once the clock turned midnight.
This problem actually was far more wide scale than most people (consumers especially) would have had reason to even be aware of as it affected all embedded devices along with many countless servers--regardless of whatever operating system they happened to be running.
The actual cause of it for those curious (and again, this may have been mentioned in the mass media) had nothing to do with any "bad coding" or anything of the sort anymore than any blame can be put upon any one company or group, etc. given how universal it was.
It actually had to do with the "leap second" that was added during the change in years and certain low-level software involved being unable to comprehend the change (or very existence of a leap second). It was really more of an oversight than anything else that created the problems.
Most people within just the embedded industry did not realize the actual scale nor what the physical cause of the problem even was (as it affected every architecture--by that, I mean that while most people here would have reason to be familiar with PC/Mac processors, they're really only representative of one "family" or architecture of them out there) until after the fact.
However, the "good" news is that because it was a "generic" enough problem (in that every platform was affected by it in the same way), the remedy for it was also the same and that allowed many groups and companies to be able to issue patches to fix the problem without too much trouble--or else to prevent it from happening, in some cases.
However, in the meantime, what I'm about to post is something that I honestly don't know whether or not it was publicly published about given the actual nature of the problem (I did see some notices of types of devices affected by it, but as I was away during the time this happened, I honestly don't know how much exposure this issue received).
Some of you may have read about certain types of devices (Zunes being probably among the most notable, but far from the only devices affected by the problem given the actual nature of it and the massive scale of it) which became unusable or ceased functioning or else what's known as "brick-ified", etc. during New Year's, once the clock turned midnight.
This problem actually was far more wide scale than most people (consumers especially) would have had reason to even be aware of as it affected all embedded devices along with many countless servers--regardless of whatever operating system they happened to be running.
The actual cause of it for those curious (and again, this may have been mentioned in the mass media) had nothing to do with any "bad coding" or anything of the sort anymore than any blame can be put upon any one company or group, etc. given how universal it was.
It actually had to do with the "leap second" that was added during the change in years and certain low-level software involved being unable to comprehend the change (or very existence of a leap second). It was really more of an oversight than anything else that created the problems.
Most people within just the embedded industry did not realize the actual scale nor what the physical cause of the problem even was (as it affected every architecture--by that, I mean that while most people here would have reason to be familiar with PC/Mac processors, they're really only representative of one "family" or architecture of them out there) until after the fact.
However, the "good" news is that because it was a "generic" enough problem (in that every platform was affected by it in the same way), the remedy for it was also the same and that allowed many groups and companies to be able to issue patches to fix the problem without too much trouble--or else to prevent it from happening, in some cases.